Wander/Wonder explores the nature of speculation through two separate but connected experiences: Wander, a walkable virtual street map of Baltimore City with all buildings removed except for psychic reader storefronts, and Wonder, a zero-gravity digital astral plane experienced as a virtual reality environment.

As an interactant flies through the Wonder side via a VR headset, the Wander side is projected on screen for spectators to view. The interactant uses a custom crystal ball controller to navigate both environments simultaneously - guiding the experiences of spectators in Wander while fully immersed in the VR environment of Wonder.